Fixed softlocks after restarting a chapter Fixed battle team being allowed in the first part of Ch8 Fixed weird behavior with Dreadnought drops Enemy drops now have the correct amounts Adjusted crystarium stat rando, strength and magic are more similar and HP nodes are more frequent Improved randomization progress bars to give more details Improved documentation tables with search and sorting Harder difficulties will place these later in the area. Important items are now randomly distributed between areas/chapters. Crystarium stages and roles are now forced to appear earlier, regardless of difficulty. Added enemy rando with options for enemy rank range and an experimental option to increase enemy variety Improved item placement progress bars during randomization NOTE: These are alpha versions of the randomizers. If you have mods installed replacing vanilla files (like the old FF13 randomizer or Imperil drop mod for LR), uninstall those mods before unpacking the game files using Nova. Make sure Nova has unpacked FF 13/13-2/LR game data and then run the FF 13/13-2/LR Randomizer.Ĭheck the README in the 7z for more detailed instructions.Ībout an additional 15 GB will be needed for Nova to manage modded files and modpacks can go up to 1 GB in size.Ī disclaimer about first time setup for rando and the Nova mod manager: Nova can be downloaded from #announcements. If you are not unable to extract the 7z, download and install 7-zip to extract the file.ĭownload Nova Chrysalia from the FF13 modding discord. NOTE: These are alpha/beta versions of the randomizers.ĭownload the 7z for the desired game at the bottom of this section under Assets.
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